Sheet B-03 — Mobile apps

Mobile apps

A mobile app earns its place when it does something the web cannot: work offline, use the camera and GPS, push a notification that someone acts on. We build those, and we are happy to tell you when you do not need one.

B-03.1 — What we deliver

Android and iOS, built for the field

  • 01Android and iOS from one codebase — React Native or Flutter
  • 02Native modules where performance or hardware demands them
  • 03Offline-first data, with sync that survives
  • 04Push notifications, deep links and in-app updates
  • 05Store submission, review handling and release management
  • 06Crash reporting and usage analytics from day one
B-03.2 — How we work

Four steps, no surprises

  1. 01Decide it is an appWe check the job against a web app first. If a browser does it, we say so.
  2. 02Prototype the flowThe two or three screens people live in get built and tested on a real device before the rest.
  3. 03Build for the fieldOffline, low battery, old phone, bad network — those are the test cases, not the edge cases.
  4. 04Ship and iterateStaged rollout, crash dashboard watched daily, and a fast lane for the first fixes.
B-03.4 — Questions

What people ask first

One, in almost every case. We go native only where a feature genuinely needs it, and then only for that part.

We set them up in your company's name and walk the first submission through review with you.

That is a design decision made at the start: the local database is the source of truth and the server reconciles later. Retro-fitting it is expensive, so we ask early.